Concord Unveils Extensive Accessibility Features Ahead of Launch
Author:51wma Source:51wma Published:2024-08-16
As the launch of Concord approaches on August 23, the game is making headlines for its comprehensive accessibility options, exclusive to PC and PlayStation 5. Despite early comparisons to Overwatch, the developers at Firewalk Studios are setting Concord apart by focusing on inclusivity, offering a variety of features that cater to players with diverse needs.
Concord is a multiplayer first-person shooter and a key part of Firewalk Studios’ live-service initiative. Last month, the game held an open beta for those who pre-ordered on PC and PS5. While the PlayStation 5 player count remains undisclosed, the peak on Steam reached just over 2,300 during the weekend. Despite modest numbers, player feedback has been largely positive, particularly regarding the game’s mechanics and accessibility features.
In anticipation of its release, Concord has revealed an extensive suite of accessibility tools aimed at enhancing the gaming experience for everyone. One standout feature is a ping system that allows players to mark locations on the map, accompanied by visual icons, directional vibrations, and character voiceovers to improve team communication. The game also includes a repeatable training module to help players master core mechanics, supported by detailed in-game instructions. Character designs, such as those of Lark and Jabali, incorporate abilities that address motor barriers, ensuring that all players can engage fully with the game.
Beyond gameplay, Concord offers extensive customization options to tailor the experience to individual preferences. Players can adjust control settings like stick sensitivity and input bindings, along with accessibility-specific features such as auto-move and camera recentering. The game also provides advanced settings for visual and auditory elements, allowing adjustments to HUD scaling, text size, vibration patterns, and color schemes. These options ensure that the game is both accessible and enjoyable for a wide audience.
Looking to the future, Firewalk Studios has committed to continuously improving accessibility post-launch. The developers plan to introduce additional features and refinements based on player feedback, encouraging the community to share their experiences and suggestions. While it remains to be seen how Concord will be received upon release, the developers have already laid out a post-launch roadmap and content plans, demonstrating their dedication to the game’s ongoing development.
In addition to its accessibility focus, Concord stands out with a unique monetization strategy. Unlike competitors such as Overwatch and Valorant, Concord requires a $40 upfront purchase, with additional costs limited to in-game cosmetics. It will be intriguing to see how this approach impacts the game’s reception and overall success in a competitive market.
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